

On the other hand, Control + Delete will remove the next word in the phrase based on the cursor location in the text. Control + Backspace will allow you to delete the previous word based on the position of the typing cursor.

This is another example where it may be more natural to use the hotkeys rather than using the menu. For example, here we use the text Blender Is Awesome! We can use backspace to delete the letters of the word and then type in what we want to use as our text. With mesh objects, we use edit mode to change the form of the model, but with text, it acts more like a traditional typing program. The main thing right now though is to change the words that the object displays.īy pressing the TAB key we can transition into edit mode for the text object. When you have added your text you will then want to edit it, and there are many ways of editing text objects in Blender. Then we have the location and rotation values which are fairly self-explanatory, as they allow you to change the location and rotation of the text as soon as it is created. The cursor option will orient your text based on the rotation values of the 3D cursor, which offers more control than the other options for when you want the text facing a specific direction other than straight toward the camera. You can either go to the add menu in the header of the 3D viewport or you can press the hotkey Shift + A to open the same add menu. There are many reasons why you would want to use text objects in your projects, and there are more ways to use text than you may initially think.īeing able to create 2D text objects is a handy skill to have for any 3D artist, and depending on the project text can be an important factor in telling the story of the scene.Ī text object is created the same way as any other type of object in the 3D viewport. You can edit the text by using the TAB key to enter edit mode and can change other properties of the text such as the kerning in the properties panel. To create a text object, use the hotkey Shift + A to open the add many in the 3D viewport and then select the text option. That versatility comes in part from the volume of tools that you can use to edit objects, but also from the variety of object types that you can create, including the use of text objects.

It is practically limitless the number of objects and scenes that you can create using a 3D modeling suite like Blender 3D.
